Friday, December 26, 2008

PUBLIC ALPHA OF BMD1



So here you go peeps. Happy Holidays! I am proud to present the BMD1 public alpha.


This addon is NOT meant to function as nor does it represent the quality of the finished product. It is only meant to test out the basic workings and provide the player with something to mess around with during the holidays.

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INSTALLATION
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To install this addon please put the SA_BMD_PACK_1.pbo in the \Addons\ folder of your Armed Assault installation. If you would like to use it with a MOD that is already installed on your computer then put this pbo in the @MODNAME\Addons\ folder.
After a successful installation the addon should appear in the editor under OPFOR>VDV VEHICLES>BMD 1.

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KNOWN ISSUES
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There are a number of known issues with the current version:
- The AT3 proxy does not disappear after being fired. Neither does it when all ammo has been depleted.
- Gunner optics are not correct.
- No damage textures as a proper damage model is yet to be developed.
- No interior textures as they are yet to be done.
- Not binarized.
- Not signed.
Please do not report these issues.

COPYRIGHTS

The contents of this package are distributed openly and free of charge for the purpose of education. You are welcome to look and dismantle it as you see fit. However, reproduction and release of any of the content contained in this addon without the permission of the author is prohibited. Armed Assault is a trademark of Bohemia Interactive.

DISCLAIMER

This addon is provided as is and the author is not responsible for any damage it may cause to your Armed Assault installation or your computer.


BIG THANKS TO

- Jarek “TOPAS” – for his valuable texturing tips.
- Vilas – for answering a few oxygen related questions.
- Uralaz – track texture.
-       Gedis - for invaluable info

Enjoy