Thursday, November 6, 2008

Redux

Time for a little update :),

After a bit of pondering I decided that I really wasn't satisfied with the texturing that I did previously so I sat down to re-do it. And thanks to some tips here and there I think i got it better this time :). Besides the old textures were way too dark according to alot of people. So, here's the result:



Hope you people like what you see ( ignore the number alpha errors :)) Still loads to do as usual but getting the hang back of 02 including the blasted shadowLod.

Btw I am working on a comprehensive texturing tutorial which will cover all the techniques I used above like getting the specular and normal maps + setting up the basic rvmat. I would expect it to be done next weekend.

Cheers


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