Here wanted to outline the planned project pipeline so that you could understand how I intend to work. Having worked on many commercial projects I know that having a plan is always useful. This workflow is for modeling/texturing only for now:
After a long time out of ArmA, I decided to return as an independent addon maker. Back in the good old days I ran first the Red Star Studios and then consequently co-ran Red Hammer Studios, which were responsible for countles high-quality releases for OFP and ArmA. With little free time, working in a mod group has proven to be inefficient, so here I am, trying to see how far I can make it on my own.
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